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kuvasz's latest posts


Downloads: 169
Comments: 4 (read/write)
Features: Clumsy, Open, Themed, Sprites



24th July 2009, 13:17

Epic lol when I read the top right corner, GJ!
Downloads: 174
Comments: 5 (read/write)
Features: Clumsy, Unimaginative



23rd July 2009, 18:09

Looks nice and the concept is something I haven't come across yet, but the map needs foilage badly.
Downloads: 250
Comments: 6 (read/write)
Features: Unimaginative



22nd July 2009, 15:28

ROFL I agree, and nice and original idea. I would've put this under BnG though... I think this map would play well with that.
Downloads: 207
Comments: 1 (read/write)
Features: Not-so-good graphics



19th July 2009, 17:53

Is this a remix of http://www.wmdb.org/maps/8697? I like the tunnel hides, but the general layout isn't anything interesting. Also the red wires were rotated, making the lighting inconsistent. ...
Downloads: 749
Comments: 11 (read/write)
Features: Original



18th July 2009, 22:27

You made the borders thicker? Nice. I also like how the two versions of the instructions (text and demo) make sure the players know the rules, which is why I wouldn't be surprised to see an ...
Downloads: 1075
Comments: 14 (read/write)
Features: None



16th July 2009, 23:24

I like the general texture to it, but I feel the octogon shaped hide-or-whatever is out of place because it doesn't follow the diagonal or the vertical tendency of the map. And I think you coul...
Downloads: 170
Comments: 3 (read/write)
Features: Clumsy



16th July 2009, 16:40

I tried to join your game the other day because I was curious what this was about but I think you need to forward ports. Or have you hosted before?
Downloads: 179
Comments: 1 (read/write)
Features: Clumsy, Sprites



14th July 2009, 22:36

It's as if you got sprites from the four corners of the internet and dumped them in one map. The layout isn't too interesting either, and I think more hides would be welcome.
Downloads: 1048
Comments: 3 (read/write)
Features: Remix



14th July 2009, 18:51

At first site it looks good. But on second, it comes out as repetitive - I would've multiplied some clouds over the bricks to create patches of muck. Also the Worms sprites look incredibly out ...
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