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Cheetah's latest posts


Downloads: 193
Comments: 2 (read/write)
Features: Themed



5th June 2010, 03:02

The map seems to be just the right difficulty to prevent it from becoming frustrating. "Could you please shoot an arrow at my friend George" <- LOL
Downloads: 1478
Comments: 9 (read/write)
Features: None



5th June 2010, 02:59

The parts with all the circles were very amusing to play. Most of the other parts of the map are pretty unremarkable, though there are some nice parts. Had fun with the slide *guilty as charged*
Downloads: 179
Comments: 11 (read/write)
Features: None



5th June 2010, 02:56

This map is actually impossible to play with a battlerace scheme. With boom race the last part looks unfeasable and even if you do turn the borders on, I don't think anyone would want to do the...
Downloads: 720
Comments: 1 (read/write)
Features: None



2nd June 2010, 15:46

Nice graphics but most of the hides are on top of the map, which isn't a great idea.
Downloads: 272
Comments: 2 (read/write)
Features: Not-so-good graphics



2nd June 2010, 15:27

I like the idea of micro challenges in tower maps, but applying a simple gradient to your lines makes it very boring to climb since there's not much to look at. Still it's better than just ...
Downloads: 229
Comments: 2 (read/write)
Features: Not-so-good graphics



2nd June 2010, 15:24

This is defintely the ugliest tower I have ever seen. I don't know if I could even tolerate looking at it. Use better sprites? :o
Downloads: 225
Comments: 2 (read/write)
Features: Clumsy, Not-so-good graphics



16th May 2010, 13:24

http://worms2d.info/Battle_Race
Downloads: 329
Comments: 6 (read/write)
Features: Good graphics



8th May 2010, 05:41

Ah very original, well done.
Downloads: 195
Comments: 4 (read/write)
Features: Clumsy



8th May 2010, 05:38

It just doesn't work with the bna scheme, the best part of the bna scheme is sniping someone from afar and watching them bounce of 100s of mines. This; just isn't fun.
Downloads: 323
Comments: 1 (read/write)
Features: Not-so-good graphics



29th April 2010, 05:00

Tower maps are at least 10000 pixels high.
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