Forgot password?      
Latest announcement: Due to recent abuse of our services, anonymous map uploading has temporarily been disabled. Only registered users will be able to submit new maps.

Black-Hole Fort by sbs


View in Full Size | Play now

Type: Other Rubber
Size: 1024 x 2024, 201KB

WSC file: Download

Tags: Black Hole

Ratings:

 10.00 (1)
 9.00 (1)
 9.00 (1)

Description:
—¤÷(`[¤* NEW SCHEME *¤]´)÷¤—

Continuing with the Forts, what would happen if the mad "Black Hole" effect were added to the crossfire? Well, that's exactly what you see in this scenario. Something didn't go right here and some explosion is taking everything away to who knows where.
The idea is that each player must remain in his area —without any invasion— shooting the enemy base in the most efficient way possible, seizing the orbit of a constant central attraction.
More details about the scheme: https://www.worms-univers.com/worms-armageddon/scheme-editor/scheme-view.php?id=782
How many worms to use? It's your choice, but more than 2 or 3 worms would be easy targets.
In the event that a shot causes a worm to gravitate towards the opposite zone, the first thing he must do is return to his base. Again, the main rule is: Do not invade, always shoot from your own base.


╔══════════════════════════╗
............BLACK-HOLE FORT
╚══════════════════════════╝


—¤÷(`[¤* NUEVO ESQUEMA *¤]´)÷¤—

Siguiendo con los "Forts", ¿qué pasaría si al fuego cruzado se le sumara el alocado efecto "Agujero Negro"? Bueno, precisamente eso es lo que se ve en este escenario. Acá algo no salió bien y una explosión se está llevando todo hacia quién sabe dónde.
La idea es que cada jugador se matenga siempre en su área —sin invasión que valga— disparando hacia la base enemiga del modo más eficiente posible, utilizando la órbita de una atracción central constante.
Más detalles del esquema: https://www.worms-univers.com/worms-armageddon/scheme-editor/scheme-view.php?id=782
¿Cuántos worms usar? Es tu decisión, pero más de 2 o 3 worms serían blancos fáciles.
En caso de que algún disparo haga gravitar un worm hacia la zona opuesta, lo primero que debe hacer es regresar a su base. De nuevo, la regla principal es: No invadir, disparar siempre desde tu propia base.

Added on: 22nd August 2018, 16:08
Downloads: 245

Comments: 1 (read/write)

Favorites: This map is on the favorites list of 2 users.

Worth: 5 EXP

Features: Original. (complain/suggest)